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11.24.16

(CONTRIBUTORS)
(Coding) SazErenos
(Coding/Building) speedydude900
(Coding) Nymint
(Building/Assets) Mojhar
(TESTERS)
Strife! Administrative Team
Members of the Strife! Official Discord
(GAME CHANGES)
Happy Thanksgiving! \o/
New Menu GUI
Changed 'Customize Colors' to 'Change Settings'
New Music Sliders
(Bugfix) Fixed health rounding oversights
(MAP CHANGES / BUGFIXES)
(CLASS) -DESERT DUNES-
(Tweak) Players can stand on pillars once again
(Bugfix) Fixed most cases causing players to spawn off the map
(Bugfix) Fixed map spawning ontop of lobby
(CLASS) -FORGOTTEN HILL-
(Bugfix) Fixed map spawning ontop of lobby
(CLASS CHANGES / BUGFIXES)
(CLASS) -ANUBIS-
(Bugfix) Fixed knockback regression problem
(CLASS) -SPECTRE-
(Bugfix) Attempted to fix odd Phantom knockback issues
(Nerf) Severely reduced passive mana gain
(CLASS) -VULCA-
(Bugfix) Fixed oversights relating to Hard CC
(Buff) Increased Burning Soul's (C) Movespeed bonus to +10% (from +5%)
(Nerf) Reduced priority of Blazing Assault (V) to P1 (was P2)
(CLASS) -TEMPUS-
(Bugfix) Fixed an issue with Temporal Stun causing the class to softlock
(CLASS) -NETHER-
(Bugfix) Fixed an odd regression issue regarding knockback
(Nerf) Void Buster (Z) no longer applies knockback
(Nerf) Overall moderate cooldown nerfs
(Nerf) Overall stun output reduction
(Nerf) Combo magic blast reduced in size and has less knockback
(CLASS) -OMEGA-
(Bugfix) Fixed Smash (C) softlocking on ledges
(Buff) Buffed base speed of Tortoise Shell (Z) slightly
(Buff) Tortoise Shell's movespeed debuff lasts 4 seconds (was 3)
(Buff) Base movespeed buffed by 5%
(Buff) General cooldown buffs
(CLASS) -COMMANDER-
(Buff) Support Wave (Z)'s duration increased to 10 seconds (was 8)
(Buff) Support Wave's base buff is now 20% (was 15%)
(Buff) Guided Commander Dash (XM1) range greatly increased
(Buff) Guided Commander Dash's vertical penalty reduced
(Buff) Guided Commander Dash accelerates quicker
(Buff) Guided Commander Dash moves slightly faster
(Buff) Straight Commander Dash (XX)'s hitbox enlarged slightly
(Buff) Straight Commander Dash hitbox placement made more flexible
(Buff) Commander Dash's cooldown was decreased slightly
(Buff) Critical Point's (V) cooldown was decreased slightly
(Tweak) Straight Commander Dash active frames shifted around
(Nerf) Straight Commander Dash's stagger frames were shortened
(CLASS) -ICHOR-
(Buff) Punishing Blow (V) now has a sizable lunge
(Buff) Punishing Blow now has 200 base damage
(Buff) Punishing Blow now costs 30 mana (was 40)
(Buff) Punishing Blow's cooldown decreased
(Buff) Assault (X)'s winddown reduced by several frames
(Tweak) Punishing Blow no longer requires 25 blood
(Tweak) Punishing Blow's hitbox moved backwards slightly
(Nerf) Impact Fist's (C) duration reduced by ~20% [Again]
(Nerf) Impact Fist's speed reduced by ~20% [Again]
(Nerf) General cooldown nerfs (except Punishing Blow)
(Nerf) Combo slowed down
(Nerf) Combo movement slightly reduced overall
(Nerf) Combo no longer debuffs Movespeed
(Nerf) Combo stun output reduced by 33%
(Nerf) Assault's blood Attack debuff time halved
(Nerf) Punishing Blow's bonus damage factors reduced heavily (now max +100 for both)
(Nerf) Punishing Blow now deals stun equal to damage (was 50 flat)
(Nerf) Punishing Blow's active frames reduced
(Nerf) Fury Hit's Blood explosions have ~25% reduced AoE and less stun/knockback

11.23.16

(GAME CHANGES)
(Bugfix) Fixed health rounding oversights
(MAP CHANGES / BUGFIXES)
(CLASS) -DESERT DUNES-
(Tweak) Players can stand on pillars once again
(Bugfix) Fixed most cases causing players to spawn off the map
(CLASS CHANGES / BUGFIXES)
(CLASS) -ANUBIS-
(Bugfix) Fixed knockback regression problem
(CLASS) -SPECTRE-
(Bugfix) Attempted to fix odd Phantom knockback issues
(Nerf) Severely reduced passive mana gain
(CLASS) -VULCA-
(Bugfix) Fixed oversights relating to Hard CC
(Buff) Increased Burning Soul's (C) Movespeed bonus to +10% (from +5%)
(Nerf) Reduced priority of Blazing Assault (V) to P1 (was P2)
(CLASS) -TEMPUS-
(Bugfix) Fixed an issue with Temporal Stun causing the class to softlock
(CLASS) -NETHER-
(Bugfix) Fixed an odd regression issue regarding knockback
(Nerf) Void Buster (Z) no longer applies knockback
(Nerf) Overall moderate cooldown nerfs
(Nerf) Overall stun output reduction
(Nerf) Combo magic blast reduced in size and has less knockback
(CLASS) -OMEGA-
(Bugfix) Fixed Smash (C) softlocking on ledges
(Buff) Buffed base speed of Tortoise Shell (Z) slightly
(Buff) Tortoise Shell's movespeed debuff lasts 4 seconds (was 3)
(Buff) Base movespeed buffed by 5%
(Buff) General cooldown buffs
(CLASS) -COMMANDER-
(Buff) Support Wave (Z)'s duration increased to 10 seconds (was 8)
(Buff) Support Wave's base buff is now 20% (was 15%)
(Buff) Guided Commander Dash (XM1) range greatly increased
(Buff) Guided Commander Dash's vertical penalty reduced
(Buff) Guided Commander Dash accelerates quicker
(Buff) Guided Commander Dash moves slightly faster
(Buff) Straight Commander Dash (XX)'s hitbox enlarged slightly
(Buff) Straight Commander Dash hitbox placement made more flexible
(Buff) Commander Dash's cooldown was decreased slightly
(Buff) Critical Point's (V) cooldown was decreased slightly
(Tweak) Straight Commander Dash active frames shifted around
(Nerf) Straight Commander Dash's stagger frames were shortened
(CLASS) -ICHOR-
(Buff) Punishing Blow (V) now has a sizable lunge
(Buff) Punishing Blow now has 20 base damage
(Buff) Punishing Blow now costs 30 mana (was 40)
(Buff) Punishing Blow's cooldown decreased
(Buff) Assault (X)'s winddown reduced by several frames
(Tweak) Punishing Blow no longer requires 25 blood
(Tweak) Punishing Blow's hitbox moved backwards slightly
(Nerf) Impact Fist's (C) duration reduced by ~20% [Again]
(Nerf) Impact Fist's speed reduced by ~20% [Again]
(Nerf) General cooldown nerfs (except Punishing Blow)
(Nerf) Combo slowed down
(Nerf) Combo movement slightly reduced overall
(Nerf) Combo no longer debuffs Movespeed
(Nerf) Combo stun output reduced by 33%
(Nerf) Assault's blood Attack debuff time halved
(Nerf) Punishing Blow's bonus damage factors reduced heavily (now max +10 for both)
(Nerf) Punishing Blow now deals stun equal to damage (was 50 flat)
(Nerf) Punishing Blow's active frames reduced
(Nerf) Fury Hit's Blood explosions have ~25% reduced AoE and less stun/knockback

Updates between 11.1.16 and 11.22.16 will be added in the future. Thank you for your patience. 10.31.16

(NEW CONTENT)
Halloween Maps!
Major changes to old maps!
New Map! (Cinder Scar/Spooky Scar)
(TWEAKS)
General Changes:
-All Classes-
Parrying has been retired.
-Vulca-
Reduced class' base damage output for many moves.
Changed C [RED IMBUE], see Class tab for more info.
Changed V [POWER OF RED], see Class tab for more info.
-Omega-
Nerfed cooldowns of X [OMEGA STANCE] and C [STOMP]
Added new Ultimate.
Reduced base movement speed.
-Proto-
Damage nerds to every move but C [CRITICAL STAB]
Improved reliabilty of C [CRITICAL STAB]
Reduced buff time of class' Ultimate.
-Barbarian-
Changed X [BASH] heavily.
Changed C [PAIN BRINGER] heavily.
Reduced damage on Z [PUMMEL]
Slightly nerfed cooldown of V [CATACLYSM]
-Nether-
Tweaked X [VOID ORB] to be more stable.
Tweaked E->Z [PRECISE HIT] to prevent overdashing.
(BUGFIXES)
Fixed several Deathmatch respawn exploits.

10.18.16

(NEW CONTENT)
Added map filters
(TWEAKS)
Removed bloom effect
(BUGFIXES)

10.9.16

(NEW CONTENT)
(TWEAKS)
Edited the position of some GUIs
(BUGFIXES)
Updated some security scripts

9.20.16

(NEW CONTENT)
(TWEAKS)
Made some changes to raycasting; Dry Ice should no longer block projectiles
Edited the position of some GUIs
(BUGFIXES)
Server should no longer break after a round ends

9.18.16

(NEW CONTENT)
(TWEAKS)
(BUGFIXES)
Attempt to fix music bug

7.19.16

(NEW CONTENT)
(TWEAKS)
(BUGFIXES)
Commander's ult now cancels properly when Commander is stunned while casting it.

7.4.16 - 7.7.16

Strife! temporarily shutdown for protection against exploits.

6.23.16

(NEW CONTENT)
(TWEAKS)
Changes to Ichor's Transposition
(BUGFIXES)
Fixed weird hat physics (?)

6.21.16

(NEW CONTENT)
(TWEAKS)
Changes to Ichor's Transposition
(BUGFIXES)

5.27.16

(NEW CONTENT)
(TWEAKS)
(BUGFIXES)
Animation and physics fix

5.8.16

(NEW CONTENT)
(TWEAKS)
End of Civil War update
(BUGFIXES)

4.24.16

(NEW CONTENT)
New game mode: Team Boss Fight!
Lobby/Training has been updated
(TWEAKS)
Avnas' and Manotech's health reduced
Avnas' damage reduced
(BUGFIXES)

4.18.16

(NEW CONTENT)
New game mode: Team Boss Fight!
Lobby/Training has been updated
(TWEAKS)
(BUGFIXES)
Badges now award properly

4.8.16

(NEW CONTENT)
(TWEAKS)
(BUGFIXES)
Phantom mode for Spectre should no longer use your regular body color
T-shirts should no longer show up in Phantom mode for Spectre

4.5.16

(NEW CONTENT)
(TWEAKS)
(BUGFIXES)
Attempted to fix slow animations [credit2Saz]

3.31.16

(NEW CONTENT)
(TWEAKS)
April fools(there was no April fools update c:)
Or was there?
(BUGFIXES)

3.20.16

(NEW CONTENT)
(TWEAKS)
All of Major's skills except for the ult changes while sprinting
Reduced speed penalty for Major while sprinting at low health
Slightly sped up Major's C animation
Changed Major's Z name from Honor to Chivalry
Major's passive now also reduce the cooldown of the last skill you used every time you land your combo attacks
(BUGFIXES)

3.10.16

(NEW CONTENT)
Obsidian's Armor Breaker changed to Reinforce
(TWEAKS)
Obsidian's walkspeed tweaked
Obsidian's stun damage decreased
Obsidian's debuffs slightly reduced
Obsidian's last combo no longer moves Obsidian forward
Obsidian's Obelisk initial summon AOE no longer deals damage but knocks enemies towards Obsidian 
Obsidian's Fissure Obelisk explosion damage no longer stacks 
Obsidian's Energy Ball cooldown decreased and damage and accuracy slightly increased 
Obsidian's Obelisk defense buff increased
(BUGFIXES)
Fixed sounds

3.5.16

(NEW CONTENT)
Obsidian's Armor Breaker changed to Reinforce
(TWEAKS)
Obsidian's walkspeed tweaked
Obsidian's stun damage decreased
Obsidian's debuffs slightly reduced
Obsidian's last combo no longer moves Obsidian forward
Obsidian's Obelisk initial summon AOE no longer deals damage
Obsidian's Fissure Obelisk explosion damage no longer stacks
(BUGFIXES)
Fixed sounds

3.1.16

(NEW CONTENT)
(TWEAKS)
(BUGFIXES)
Attempt to fix color and class saving :(

2.21.16

(NEW CONTENT)
(TWEAKS)
(BUGFIXES)
Attempt to fix color and class saving

2.16.16

(NEW CONTENT)
(TWEAKS)
End of valentines update
Color saving! \o/
(BUGFIXES)

2.15.16

(NEW CONTENT)
(TWEAKS)
Color saving! \o/
(BUGFIXES)

2.5.16

(NEW CONTENT)
(TWEAKS)
Kactus men now wears Valentine themed hats
Valentine themed lobby
Siegmund contracted pink eye
Reports of a pink kactus man appearing in Training
(BUGFIXES)

2.7.61

Strife! temporarily shutdown due to very malicious exploits

2.5.16

(NEW CONTENT)
(TWEAKS)
Trooper's gunshot damage lowering with distance tweaked
Trooper's Deadly Impact self knockback distance and damage lowered
Trooper's passive damage gain lowered while using Obliterate
Trooper's Obliterate now has a short wind-up time
Trooper's Obliterate maximum limit lowered to 15
(BUGFIXES)

1.30.16

(NEW CONTENT)
Major, a new class has been added!
(TWEAKS)
Proto's jetpack explodes if Overheat reaches 100
(BUGFIXES)
Attempt to fix having multiple tools in Training

1.28.16

(NEW CONTENT)
(TWEAKS)
Proto's jetpack explodes if Overheat reaches 100
(BUGFIXES)

1.22.16

(NEW CONTENT)
(TWEAKS)
Kactus men no longer wears festive hats
Lobby, training, and maps have returned back to their original themes
Neflhelm boss fight chances lowered to 1%
Neflhelm's stun duration lasts longer
(BUGFIXES)
Attempt to fix delayed weapons when entering Training
Attempt to fix the game breaking when the round is Neflhem
Attempt to fix update log not loading(if you're reading this then it worked \o/)

1.17.16

(NEW CONTENT)
(TWEAKS)
Kactus men no longer wears festive hats
Lobby, training, and maps have returned back to their original themes
Neflhelm boss fight chances lowered to 1%
(BUGFIXES)
Attempt to fix delayed weapons when entering Training

1.15.16

(NEW CONTENT)
(TWEAKS)
Tweaks to Sievert
Security Tweaks
(BUGFIXES)

1.10.16

(NEW CONTENT)
Cryo a new class has been released!
A new map and boss has been released
(TWEAKS)
Siegmund's hitboxes are fixed
Removed Siegmund's ability to consume steroids
Tweaks to Trooper's E
Boss Fight chances increase by 2% every round
(BUGFIXES)
Fixed Little Boy breaking Sievert
Sievert can no longer overdose on Rads by pressing H

1.9.16

(NEW CONTENT)
Cryo a new class has been released!
A new map and boss has been released
(TWEAKS)
Removed Siegmund's ability to consume steroids
(BUGFIXES)
Fixed Little Boy breaking Sievert
Tweaks to Trooper's E

1.3.16

(NEW CONTENT)
Sievert has been released!
(TWEAKS)
Tundrus' mug is now color customizable
(BUGFIXES)

1.1.16

(NEW CONTENT)
Winter update is here!
Tundrus, a new class has been added
Lobby, training, and all maps are now more festive
Kactus men now wear hats
Siegmund drops gifts on death
(TWEAKS)
Tundrus' mug is now color customizable
(BUGFIXES)

12.23.15

(NEW CONTENT)
Winter update is here!
Tundrus, a new class has been added
Lobby, training, and all maps are now more festive
Kactus men now wear hats
Siegmund drops gifts on death
(TWEAKS)
(BUGFIXES)

12.6.15

(NEW CONTENT)
(TWEAKS)
Kactus Man no longer wears Thanksgiving hats
Siegmund no longer drops food on death
Lobby returned to original theme
(BUGFIXES)

11.26.15

(NEW CONTENT)
(TWEAKS)
Tweaked Trauma for Renegade to have the animation go by faster
(BUGFIXES)

11.25.15

(NEW CONTENT)
(TWEAKS)
Renegade should no longer get locked in place if Gash is parried
Renegade gains temporary walkspeed boost while using Gash
(BUGFIXES)

11.23.15

(NEW CONTENT)
(TWEAKS)
Kactus men now wears Thanksgiving related hats
(BUGFIXES)

11.16.15

(NEW CONTENT)

(TWEAKS)
Anubis' life steal is greatly lowered if Anubis has less than 3 stacks
Spectre's sword combo attack is faster
Spectre's Spirit Orbs deal more damage and cost less mana
Spectre's Phantom's Mark now gives the enemy 0 movement for the duration of the ability
(BUGFIXES)
Optimized Nether's hitbox
Siegmund should not longer damage Spectre's phantom
Ranged attacks should now be able to hit hats and Spectre's "walking shadow"

10.31.15

-Optimized Hallowed Keep
-Updated the main game script to avoid loading problems in the future
-Increased round duration for Hallowed Keep
-Spectre has been added as a new class for halloween!

10.29.15

-Spooky lobby
-Spooky Training
-All maps have been reskinned to be spooky
-New map Hallowed Keep by SazErenos
-Kactus men wears spooky hats

10.19.15

-Anubis' abilities now steals health

9.27.15

-Players should no longer be able to spawn as Neutral in team-related gamemodes.

9.7.15

-Added account age restrictions due to exploits (maybe temporary)

8.17.15

-Trooper's Obliterate has a longer cooldown x2
-Nether's Pulse Field defense buff has been nerfed
-Tempus' Temporal Stun has a higher cooldown
-Blocking should no longer be delayed
-Anubis at 3 stacks no longer naturally gains health

8.2.15

-Spectator mode now shows stats of a person

7.22.15

-Ichor inherently has 0.9 damage
-Hitbox of Vulca's Power of Red reduced
-Abyss should no longer be able to parry attacks
-Lowered Nether's knockback
-Fixed Nether's Void Orb
-Nether's Pulse Field gives Nether defense every hit
-Mechanic's Satellite Strike visually fixed to fit the actual range
-Tempus' Time Crack now only attacks Tempus' most recent enemy hit with a combo
-Omega's cooldowns increased and mana increased lowered
-Guarding now uses up 20 block at the start

7.14.15

-Tempus' Time Crack deals less stun
-Tempus' Temporal Image nows needs 15 Wakfu to activate, and teleporting uses half of your Distortion
-Omega now inherently has .9 damage
-Omega's Tortoise Shell now uses block instead of mana
-Omega's Stomp has a longer cooldown
-Omega's Buster Slam now has a very shoty cooldown after hitting someone
-Obsidian now inherently has .9 damage
-Renegade's mark, now higher than 5 will make Renegade ignore defense (not lower than the default 1 defense)

6.19.15

-Fixed Nether's lag issue
-Fixed Barbarian's lag issue
-Fixed Enter Training GUI when a round starts (hopefully)
-Fixed Ichor being able to spam Blood Bind
-Trooper's Obliterate no longer deals knockback

6.14.15

-Renegade has a new passive
-Fixed Ichor hitting multiple times with Punishing Blow
-Fixed Mechanic's Tri-Blades
-Barbarian and Abyss can no longer heal as Juggernaut.

6.11.15

-Fixed a glitch with Omega's Buster Slam
-Fixed Ichor's Punish Blow's last hit not dealing damage
-Fied Nether's Slice Wave (again)
-Reduced Proto's combo damage
-Increased the cooldown of Proto's Punishment
-Deathmatch respawn time changed to 10 seconds

6.6.15

-Fixed the speed glitch
-Nether's Slice Wave no longer targets allies
-Commander's offensive mode combo attacks deal less damage
-Commander's Guardian Dash mana cost reduced but it costs mana to keep flying
-Commander's Critical Point damage range changed
-Fixed Abyss being able to hit multiple times

5.21.15

-Fixed Abyss' Retribution spam
-Abyss' Plasma Hole no longer pulls enemies in
-Proto's abilities deals less hits
-there i fixed things. happy now

5.19.15

-Damage connection has been reworked
-Health bar GUI has been added
-Commander's knockback lasts shorter
-Vulca's Power of Red does not deal knockback anymore
-Trooper's Reload mana cost reduced
-Some of Nether's katana abilities can be parried
-Tempus' Graviga defense debuff increased
-ogm fen is finally done with dese update
-gud updates

5.3.15

-Weapon trails have been removed due to lag issues
-No more attacking while dead
-Controls no longer break when your character resets while being stunned
-Trooper's clip size reduced to 16
-Trooper's bullets have slight inaccuracy
-Trooper's passive gains more damage per hit
-Obsidian's obelisk defense buff and debuff decrease
-Increase Barbarian's passive damage buff
-Ichor's Punishing Blow enters part of its cooldown when it misses
-Nether's Slice Wave moves towards the nearest enemy
-Proto's jetpack now catches fire when overheat goes over 50
-Proto no longer instantly stops after Flight
-When Proto gets hit while flying, overheat increases by 20 instead of filling up
-No health bar yet cuz fen is supr lazy

4.25.15

-Fixed controls breaking on stun death (changelog board not changed)

4.24.15

-Weapons will now drop when you die
-Players can no longer jump while staggered/stunned
-Abyss can no longer make stun reach 100 by pressing H
-Ichor's Blood Bind no longer glitches when using Assault on a removed enemy
-Omega's Buster Slam can no longer glitch Siegmund
-Obsidian's Obelisk Hop blast range reduced
-Frigost's Shatter Sword plays a different animation to hit enemies better
-Anubis' Cursed Field movement debuff lasts longer
-Health gui coming next update (phenrear plis)

4.18.15

-Background updates

4.15.15

-Distance of Omega's Bash reduced
-Omega's Bash and Buster Slam can no longer go farther when jumping
-Omega's Buster Slam increases Omega's defense on successful hit
-Omega's Buster Slam deals slightly less damage
-Nether's Precise Hit distance depends on Nether's health
-Nether's X Ability cooldown becomes higher the lower Nether's health is

4.12.15

-Commander can no longer use backspace to fly up while using Guardian Dash
-Updated some of Omega's abilities

4.11.15

-Added invisible walls on crossroads
-Siegmund no longer heals enemies when debuffed with Temporal Stun
-Music now plays at the correct maps

4.9.15

-Added invisible walls on crossroads

4.4.15

-background stoof

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